The slow-play is sudden transition from an aggressive approach to the methodical. The goal is to play our hand as if we had tied up, pretend weakness, in fact, encourages the bets of other players at the table, which will build the pot for us. It ‘sa relatively simple way to build a pot when a player is loose aggressive or tends to overplayare hands with intermediate value.
The way to represent weakness is to check / callare, but will be balanced with our image at the table, because any player will understand quickly if we are inclined to abuse the players tend to slow play and checkare back in the future. One of the key points of the strategy to play a strong hand in a submissive is to understand the specific situation in which implement it, then it will be important not just an opponent, but also the number of players involved and the board.
Definitively slowplay should not occur almost never pre-flop, except in those situations where you are sure to close the action and be in situations HU against LAG players. Conversely, there is a real risk that it creates a multi-way pot where the odds of any starting hand falling steeply. Found that the flop will be the street where we will implement or be planning the most of the slow play, we try to figure out where you can.
When a flop trips and there are no projects straight or flush on the board, it would be optimal to play in slow-play from any position against one or two opponents. If flop a ladder or a strong color or better yet, a full house, you can slowplay even in situations where you are constantly in three-way pot, but you should never slowplay against more than two opponents, because you are exposed the difficulty of reading the roads later, and especially because it loses value immediately: the greater the number of players involved, the greater the likelihood that someone could pay immediately a bet, do not bet it would be a mistake.
There will be many occasions when you can slowplay the flop to get your opponent’s bet, but you should be ready to defend the hand on the turn when he gets a scare card that adds equity to a wide range of holding cards of the opponent. The biggest risk of slow-play is not only to lose the pot, but also to lose a ton of chips / money those times that your opponent will catch a runner runner illegible due to the dynamics that we have created by putting on hold.